Finally! Some modelling creation of mine I could take pride in telling you people . After my set modeling classes started , my tutor assigned us to do a set model based on the reference image provided by him. On a work- stagnant Sunday, I started modeling the home. While I had to run for other work in the midst, I did'nt leave the modeling to dust. I completed it on the very day. My tutor felt a little satisfied by my model. For producing a good model, He shaded the home and rendered it. After I went back to home , I tried rendering it based on settings provided by my tutor( I have a real BIG interest in lighting and rendering) and they came out pretty good. I hope you like it....
Showing posts with label Modeling. Show all posts
Showing posts with label Modeling. Show all posts
24/01/2015
Car-Bump Mapping 'Experiment'
At the first look of this car model, you would feel like puking but the mapping is like that . Bump mapping technique is usually applied on objects or surfaces for wrinkles or tiny bumps. I gave a thought to this technique and I crazily applied it to my work in progress car model. .It was an experiment and it came quite well , in terms of the technique, not in the car model.Please have a look as it suits you
Airbus-A320
After a lot of attempts, I was able to model a clean (not up to the mark yet) version of airbus A380 where I felt satisfied a little . It took it's time for bringing it to a neat mesh model , The whole model was created , textured and rendered in Maya 2014.I tried my hand in rendering the model according to the settings of my choice for the first time, but, thankfully, they were tweaked by my tutor
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